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digital products

digital studio by setters

We turn your boldest ideas into user-friendly >>> digital products

  • 40+projects

    Yandex Ads, Samolet, FlameCGI, Ioginality, VK, Setka

  • 30+awards

    webby, awwards, silver mercury, cssda, sreda, ruward, wda, CX loyalty, tagline

  • 10+global cases

    UK, Germany, Brazil, Ireland

The reboot has already begun 00:00:00

<Services>

We create business solutions by combining bold creativity with a rigorous product approach

how we work

digital products

cases

    • /Design System
    • /digital product

    The design concept is based on the metaphor of a modern airport, where many paths, different scenarios, and user tasks intersect

    • /website
    • /Webflow

    Corporate website of Evgeny Davydov's closed community for entrepreneurs and C-level executives from the creative and tech industries

    • /E-com
    • /Retail

    We designed a new interface for the online store that organically combines the catalog, club activities, trail guide, and tours

    • /product WEBSITE
    • /Webflow

    Helped the German mobile game publisher Gameforge to redesign the website of an open-world game. Updated the structure and design with adaptation for different countries

    • /Onboarding
    • /business simulation

    Urban Development Simulator with integrated training programs — an interactive experience where players master the complete real estate development process.

process

We analyze risks, select the right technology stack, implement AI and current trends, and deliver a full cycle — from idea to polished product launch

  • Discovery Phase

    Discovery Phase

    2–4 weeks
    1. Market research and audience analysis
    2. Mindmap development, technology selection
    3. Functional detailing — initial feature list
    4. Roadmap, budget and development stages
  • Prototyping & Design Concept

    Prototyping & Design Concept

    3–6 weeks
    1. Design concept creation
    2. User scenario development
    3. Prototyping and testing
  • Design Mockups

    Design Mockups

    8–16 weeks
    1. Mockup preparation
    2. Adaptive versions and UI-kit creation
    3. Content development
  • Launch, Support & Growth

    Launch, Support & Growth

    from 4 weeks
    1. Backend
    2. Testing, optimization and launch
    3. Post-launch support

Gamification in products

We implement game mechanics to increase user engagement and improve key metrics

go to gamification

We simplify onboarding

Every third new employee doesn’t complete traditional onboarding. At REB8T we noticed: adding a bit of gamification to training changes the results dramatically:

  • 89% of employees say gamification makes them more productive during the workday
  • 83% of employees are motivated to complete the game-based training until the end

We build business simulations

  • We help employees escape routine and turn monotonous processes into captivating quests
  • Employees don’t just memorize terminology — they see concepts in action and instantly gain practical experience
  • The game triggers dopamine and motivates staff to complete training on their own, without reminders or pressure

We raise metrics

Gamification increases key product metrics without additional marketing spend. Retention grows through user motivation and regular returns. Conversion improves thanks to game stimuli and achievements

0

times we exceeded planned MAU in our projects

percent achieved retention on the 7th day

gamification projects in 2 years

million minutes users spent in just one game

We simplify onboarding

Every third new employee doesn’t complete traditional onboarding. At REB8T we noticed: adding a bit of gamification to training changes the results dramatically:

  • 89% of employees say gamification makes them more productive during the workday
  • 83% of employees are motivated to complete the game-based training until the end

We build business simulations

  • We help employees escape routine and turn monotonous processes into captivating quests
  • Employees don’t just memorize terminology — they see concepts in action and instantly gain practical experience
  • The game triggers dopamine and motivates staff to complete training on their own, without reminders or pressure

We raise metrics

Gamification increases key product metrics without additional marketing spend. Retention grows through user motivation and regular returns. Conversion improves thanks to game stimuli and achievements

0

times we exceeded planned MAU in our projects

percent achieved retention on the 7th day

gamification projects in 2 years

million minutes users spent in just one game

<Discover the unknown>

Principles

REB8T is not just a contractor — we are your business partner

We identify real needs and help find the truth. If a simple Tilda landing page will work better than a complex custom site, we’ll honestly say so

We follow digital etiquette

We run projects transparently. We answer questions instantly and are always ready for a call to explain decisions and clarify details

Emergence & Co-creation

We are a team — and this is not just nice words. By joining forces on projects we multiply our expertise and solve business challenges. We are part of the SETTERS Creative Capital group

we write